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AI Insights · Timothy · January 2022

Top 5 Racing Games on iOS in Denmark Q4 2021

Discover the performance of the top 5 racing games on iOS in Denmark during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Racing Games on iOS in Denmark Q4 2021

In Q4 2021, the top 5 racing games on iOS in Denmark exhibited varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.

CSR 2 - Realistic Drag Racing from Zynga Inc. saw a fluctuating revenue trend, starting at approximately $3.9K and peaking at around $4.1K in early October before experiencing a dip and stabilizing with minor fluctuations, ending the quarter at $3.5K. Downloads peaked at 716 in mid-November, but saw a sharp decline to around 238 by the end of December. Active users started at around 8.6K, peaked at over 10.6K in early November, and gradually decreased to approximately 7.5K by the end of the quarter.

Real Racing 3 by Electronic Arts displayed a revenue increase from $1.2K to nearly $2K by the end of December. Downloads saw significant growth towards the end of the quarter, peaking at 519 in the last week of December. The active user count also rose steadily from approximately 1.4K to just over 2K in the same period.

Need for Speed No Limits, also by Electronic Arts, had a modest revenue performance with fluctuations, starting at $896 and ending at $490. Downloads showed a peak of 512 in late November but dropped to 141 by the end of December. Active users increased from around 1.1K to a high of 1.4K in late November before settling at around 759 by the end of the quarter.

Asphalt 8: Airborne from Gameloft had stable revenue, with a notable peak of $481 in mid-December, and concluded the quarter at $411. Downloads were consistent with minor fluctuations, peaking at 166 in mid-October and ending at 108. Active users remained relatively stable, starting at 417 and concluding the quarter at 364.

Mario Kart Tour by Nintendo Co., Ltd. experienced a revenue increase from $263 to a peak of $407 in late December. Downloads saw a significant peak of 2.6K at the start of the quarter, with another spike to 1.8K at the end of December. Active users showed a slight decline from 17.1K to around 14.7K by the end of the quarter.

These insights are derived from Sensor Tower data, offering a detailed look at the performance of these top racing games. For more in-depth insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022